Persons of Ardania (
ardanians) wrote in
landsofardania2015-01-12 03:09 pm
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Entry tags:
Intro + Q&A
So, your character has been sucked into Ardania. WHOOPS.
There is a plot to all of this! How fast it goes is up to us, but it is going to proceed with Events and an eventual Resolution. Around the plot, you can screw around in Medieval Land, making frandz and enemies and misadventures.
About characters: Play who you like! If you even want to make an OC from Ardania itself, that is cool; the heroes of the land are going to be interested in this mess. If you want to play more than one character, that's cool--the more the merrier.
Game Mechanics: Majesty is a game where you're nominally in charge of a bunch of RPG characters, so indeed there are Item Shops and resurrection mechanics. Theoretically there are also Guild spells for healing and buffs, but--at least for now--Sydrian is not going to spare those for you people. The Embassy is as much babysitting as he'll do for you.
Gameplay: In between PLOT, there are plenty of things to do in Medieval Land. There are monsters to bring as bounty, people to piss off, treasures to dig up, etc etc.
Logistics: All the outworlders live at the Embassy, where they have all the medieval amenities: a garderobe, servants to lug metal tubs of hot water upstairs, and mead.
When do we start? Hoping within the next couple of weeks.
Questions? Do ask!
Hi!
There is a plot to all of this! How fast it goes is up to us, but it is going to proceed with Events and an eventual Resolution. Around the plot, you can screw around in Medieval Land, making frandz and enemies and misadventures.
About characters: Play who you like! If you even want to make an OC from Ardania itself, that is cool; the heroes of the land are going to be interested in this mess. If you want to play more than one character, that's cool--the more the merrier.
Game Mechanics: Majesty is a game where you're nominally in charge of a bunch of RPG characters, so indeed there are Item Shops and resurrection mechanics. Theoretically there are also Guild spells for healing and buffs, but--at least for now--Sydrian is not going to spare those for you people. The Embassy is as much babysitting as he'll do for you.
Gameplay: In between PLOT, there are plenty of things to do in Medieval Land. There are monsters to bring as bounty, people to piss off, treasures to dig up, etc etc.
Logistics: All the outworlders live at the Embassy, where they have all the medieval amenities: a garderobe, servants to lug metal tubs of hot water upstairs, and mead.
When do we start? Hoping within the next couple of weeks.
Questions? Do ask!
Hi!
no subject
Hee, it makes me happy to see you're still playing the little jerk. XD
no subject
Right now I play this guy in a small AU game called vivarium. It's suuuper fun.